Every development loop is written up with the code: what it tried, what broke, what the economy did, with the simulation's own numbers. The economy runs headless first, years of a world in minutes, measured on several seeds before any change is kept. What changes for players is announced in the game's news.
This is an alpha. Things will change.
If something is confusing, unbalanced, broken, or unexpectedly fun, I want to know. There is no community server or mailing list yet; a feedback channel inside the game is on the list, and this line will point to it when it exists.